Terra, Magical Adept // Esper Terra
In Collection: N/A
Add to:
Card Info

Terra, Magical Adept

Legendary Creature — Human Wizard Warrior
1RG

When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.

Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

4/2

Esper Terra

Legendary Enchantment Creature — Saga Wizard

(As this Saga enters and after your draw step, add a lore counter.)

I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.

IV — Add WW, UU, BB, RR, and GG. Exile Esper Terra, then return it to the battlefield (front face up).

Flying

6/6
Illustrated by: Clare Wong
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Final Fantasy (FIN)

#511 - mythic - en

Rulings

No rulings found for this card.