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Card Info
Terra, Magical Adept
Legendary Creature — Human Wizard Warrior
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — ,
: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
4/2
Esper Terra
Legendary Enchantment Creature — Saga Wizard
(As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add ,
,
,
, and
. Exile Esper Terra, then return it to the battlefield (front face up).
Flying
6/6
Illustrated by: Clare Wong
Watermark: N/A
Legal Formats
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Final Fantasy (FIN)
#245 - mythic - en
Sets & Prices
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Rulings
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