Ral, Izzet Viceroy
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Card Info

Ral, Izzet Viceroy (borderless)

Legendary Planeswalker — Ral
3UR

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

−3: Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

Illustrated by: Daniel Ljunggren
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Mythic Edition (MED)

#GR5 - mythic - en

Rulings

If you have only one card in your library, Ral's first ability puts it into your hand. Nothing is put into your graveyard.
(2018-10-05)
If any exiled cards you own are face down, they have no characteristics. If they're normally instants or sorceries, they won't be counted for Ral's second ability.
(2018-10-05)
The emblem created by Ral's last ability is colorless. The damage it deals is from a colorless source.
(2018-10-05)
The triggered ability of Ral's emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
(2018-10-05)
If the target permanent or player becomes an illegal target for the triggered ability of Ral's emblem, the ability doesn't resolve. You don't draw two cards.
(2018-10-05)