Sure Strike
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Card Info

Sure Strike

Instant
1R

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

"I packed three more electroconduits into each test wand. You'll experience a brief tingling sensation."

Illustrated by: Steve Argyle
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

The List (PLST)

#GRN-118 - common - en

Sets & Prices

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Rulings

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