Add to Wishlist
Card Info
Tumble Magnet
Artifact
This artifact enters with three charge counters on it.
, Remove a charge counter from this artifact: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Illustrated by: Drew Baker
Watermark: Mirran
Legal Formats
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Scars of Mirrodin (SOM)
#218 - common - en
Sets & Prices
Loading printings...
Rulings
Loading rulings...