Howlpack Piper // Wildsong Howler
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Card Info

Howlpack Piper

Creature — Human Werewolf
3G

This spell can't be countered.

1G, T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

2/2

Wildsong Howler

Creature — Werewolf

Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4/4
Illustrated by: Cristi Balanescu
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Innistrad: Double Feature (DBL)

#472 - rare - en

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