Hall of Storm Giants
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Card Info

Hall of Storm Giants (showcase)

Land

If you control two or more other lands, this land enters tapped.

T: Add U.

5U: Until end of turn, this land becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Illustrated by: Alex Stone
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Adventures in the Forgotten Realms (AFR)

#354 - rare - en

Sets & Prices

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Rulings

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