Village Ironsmith // Ironfang
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Card Info

Village Ironsmith

Creature — Human Werewolf
1R

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Each night, he abandons the trappings of civilization.

1/1

Ironfang

Creature — Werewolf

First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Each morning, he repairs the front door.

3/1
Illustrated by: Christopher Moeller
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Innistrad (ISD)

#168 - common - en

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