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Card Info
Ral, Izzet Viceroy
Legendary Planeswalker — Ral
+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
−3: Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Illustrated by: Kieran Yanner
Watermark: N/A
Legal Formats
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Guilds of Ravnica (GRN)
#195 - mythic - en
Sets & Prices
Prints | USD | USD Foil | TIX |
Guilds of Ravnica | $0.51 | $1.74 | 0.02 |
Mythic Edition | - | $6.80 | 1.40 |


Rulings
If you have only one card in your library, Ral's first ability puts it into your hand. Nothing is put into your graveyard.
(2018-10-05)
If any exiled cards you own are face down, they have no characteristics. If they're normally instants or sorceries, they won't be counted for Ral's second ability.
(2018-10-05)
The emblem created by Ral's last ability is colorless. The damage it deals is from a colorless source.
(2018-10-05)
The triggered ability of Ral's emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
(2018-10-05)
If the target permanent or player becomes an illegal target for the triggered ability of Ral's emblem, the ability doesn't resolve. You don't draw two cards.
(2018-10-05)