Wheel of Potential
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Card Info

Wheel of Potential

Sorcery
2R

You get EEE (three energy counters), then you may pay any amount of E.

Each player may exile their hand and draw a number of cards equal to the amount of E paid this way. If seven or more E was paid this way, you may play cards you own exiled this way until the end of your next turn.

The wheel only has one sure output: chaos.

Illustrated by: Drew Baker
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Modern Horizons 3 (MH3)

#144 - rare - en

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