Add to Wishlist
Card Info
Champion's Helm
Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Illustrated by: Bruno Biazotto
Watermark: N/A
Legal Formats
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Fallout (PIP)
#482 - rare - en
Sets & Prices
Prints | USD | USD Foil | TIX |
Fallout | $2.02 | $1.89 | 0.08 |
Final Fantasy Commander | $1.03 | - | - |
Fallout | - | $2.38 | - |
Fallout | - | $2.23 | - |
Fallout | $1.33 | $2.71 | 0.08 |
Commander Masters | $3.74 | $4.27 | 0.45 |
Commander Masters | - | - | 0.15 |
Commander Masters | $1.80 | $2.40 | 0.35 |
Kaladesh Inventions | - | $50.08 | 0.31 |
Commander 2011 | $2.86 | - | 0.03 |










Rulings
It's possible for a Champion's Helm you control to be attached to a creature an opponent controls (if an opponent gains control of your equipped creature, for example). In this case, the creature couldn't be the target of spells or abilities you control, as you are an opponent of the controller of the creature with hexproof.
(2011-09-22)