Teferi's Realm
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Card Info

Teferi's Realm

World Enchantment
1UU

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

"Fire is dead. Water has killed him." —From *The Stories of Nature*

Illustrated by: Alan Rabinowitz
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Visions (VIS)

#44 - rare - en

Sets & Prices

Prints USD USD Foil TIX

Rulings

This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
(2008-10-01)
Can affect itself if you choose "non-Aura enchantment".
(2005-08-01)
Does not affect token permanents, only cards.
(2004-10-04)