High Noon
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Card Info

High Noon

Enchantment
1W

Each player can't cast more than one spell each turn.

4R, Sacrifice this enchantment: It deals 5 damage to any target.

They both knew only one of them would walk away.

Illustrated by: Eduardo Francisco
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Outlaws of Thunder Junction (OTJ)

#15 - rare - en

Sets & Prices

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Rulings

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