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Card Info
Sure Strike
Instant
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
"I packed three more electroconduits into each test wand. You'll experience a brief tingling sensation."
Illustrated by: Steve Argyle
Watermark: N/A
Legal Formats
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Guilds of Ravnica (GRN)
#118 - common - en
Sets & Prices
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Rulings
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