Mercurial Geists
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Card Info

Mercurial Geists

Creature — Spirit
2UR

Flying

Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.

"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess." —Laboratory notes

1/3
Illustrated by: Lake Hurwitz
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

The List (PLST)

#EMN-186 - uncommon - en

Sets & Prices

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Rulings

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