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Card Info
Kishla Village
Land
This land enters tapped unless you control an Island or a Swamp.
: Add
.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Illustrated by: Bruce Brenneise
Watermark: Sultai
Legal Formats
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Tarkir: Dragonstorm Promos (PTDM)
#259p - rare - en
Sets & Prices
Prints | USD | USD Foil | TIX |
Tarkir: Dragonstorm Promos | $3.33 | - | - |
Tarkir: Dragonstorm Promos | - | $1.89 | - |
Tarkir: Dragonstorm | $0.60 | $1.20 | 0.01 |
Tarkir: Dragonstorm | $0.25 | $0.44 | 0.01 |




Rulings
You must already control an Island or a Swamp as Kishla Village enters for it to enter untapped. If it enters at the same time as an Island or Swamp when you control no other Islands or Swamps, it will enter tapped.
(2025-04-04)