Kishla Village
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Card Info

Kishla Village

Land

This land enters tapped unless you control an Island or a Swamp.

T: Add G.

3G, T: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Illustrated by: Bruce Brenneise
Watermark: Sultai

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Tarkir: Dragonstorm Promos (PTDM)

#259p - rare - en

Rulings

You must already control an Island or a Swamp as Kishla Village enters for it to enter untapped. If it enters at the same time as an Island or Swamp when you control no other Islands or Swamps, it will enter tapped.
(2025-04-04)