Wild Might
In Collection: 0
Add to:
Card Info

Wild Might

Instant
1G

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays 2.

The hunted can become the fiercest hunters.

Illustrated by: Carl Critchlow
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Prophecy (PCY)

#134 - common - en

Sets & Prices

Loading printings...

Rulings

Loading rulings...