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Card Info
Plea for Power
Sorcery
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Illustrated by: John Severin Brassell
Watermark: N/A
Legal Formats
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Game Night: Free-for-All (GN3)
#33 - rare - en
Sets & Prices
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Rulings
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