Emergent Haunting
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Card Info

Emergent Haunting

Enchantment
1U

At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.

2U: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Illustrated by: Jorge Jacinto
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Outlaws of Thunder Junction (OTJ)

#46 - uncommon - en

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