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Card Info
Myr Custodian
Artifact Creature — Myr
When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
"Myr will go where the work is. We always have. We always will." —Urtet, Remnant of Memnarch
2/3
Illustrated by: Mark Behm
Watermark: N/A
Legal Formats
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Phyrexia: All Will Be One (ONE)
#235 - common - en
Sets & Prices
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Rulings
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