Abandon Reason
In Collection: 0
Add to:
Card Info

Abandon Reason

Instant
2R

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by: Josh Hass
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Foundations Jumpstart (J25)

#513 - uncommon - en

Sets & Prices

Loading printings...

Rulings

Loading rulings...