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Card Info
Wind Sail
Sorcery
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea *and* in the sky.
Illustrated by: Matt Stawicki
Watermark: N/A
Legal Formats
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Portal Second Age (P02)
#60 - common - en
Sets & Prices
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Rulings
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