Esper Origins // Summon: Esper Maduin
In Collection: N/A
Add to:
Card Info

Esper Origins

Sorcery
1G

Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by: Solan

Summon: Esper Maduin

Enchantment Creature — Saga Elemental

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Reveal the top card of your library. If it's a permanent card, put it into your hand.

II — Add GG.

III — Other creatures you control get +2/+2 and gain trample until end of turn.

"I've chosen a name for her ... Terra."

4/4
Illustrated by: Danciao
Watermark: N/A

Legal Formats

Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Final Fantasy (FIN)

#185 - rare - en

Rulings

No rulings found for this card.